Tower Cellar Level 3

Tower Cellar Level 3

Tower Cellar Level 3 info
Tower Cellar Level 3
Requirementnone
Waypointno
Act1
Chestssuper chests in the dead ends among the pillars
Shrinesno
Wellsno
Monster types3 picked per game

Tower Cellar Level 3 is an underground area in Act 1. It is accessed through Tower Cellar Level 2.

Tower Cellar Level 3 belongs to the terror zone Black Marsh, Hole, Forgotten Tower and Tower Cellar. When it is terrorized in Hell, its monsters are 2 levels above your character, up to level 96, and give 25% more experience.

Tower Cellar Level 3 has super chests in the dead ends among the pillars. A super chest looks like a normal chest and always spawns on the same tiles. It ignores treasure classes and magic find: a 16-bit seed picks one of 65,536 fixed drop patterns, with a separate set for locked chests. Drops are all magic (95%) or all rare (5%), and some patterns contain high runes. See Lower Kurast super chests.

Monsters

Area level77
Density1024 (high)
Unique packs3–4
Highest runeCham runeCham
ImmunitiesImmune to FireImmune to LightningImmune to Physical
SocketsItem level 77, champions 79, uniques 80. The most sockets a white or superior base drops with here.
BaseMonChampUniqMax
Cryptic Axe–555
LevelingFull experience at character level 77–82. From level 83 it drops to 81%, down to 5% from level 89. From level 69, Catacombs Level 2 gives 1.3× the experience per kill.
Lvl 69Lvl 90
Character level 77: 100% experience · Claw Viper Temple Level 1 gives 1.8× the experience per killThe share of its monsters' experience you get, by your level, for one player. From level 70 the game also cuts all experience, wherever you are (95% at 70, 25% at 85, 0.6% at 98). Better areas are compared per kill with Hell areas whose monsters are at most 5 levels above you. See leveling and experience.

Connected areas